Every Battle Forged Army includes 3 Command Points right off the bat. You accrue Command Points through your creating a Battle Forged Army, using the detachments mentioned below. Now that I have played a few games, I understand how Command Points and Strategems in 40k work. Without it you can't effectively build your army. It is literally the most helpful thing in this entire process, giving you the stats and buffs of your entire force. After you dish out the money, spend some time with your Codex.
#WARHAMMER 40K 8TH EDITION RULES WIKI FULL#
Whereas you can get around paying full price for your minis by going to Amazon or eBay (unless you like Sisters of Battle or Death Korps of Krieg, in which case start selling organs), a Codex retains its value like a Jeep Wrangler. This one is crucial, and probably the one thing you'll have to pay full retail price for.
Thank you Bonjonnios for catching this and recommending it!ģ) BUY THE CODEX / INDEX. This is going to help you conceptualize your army and make the list building process a breeze. I know people that have spent close to $300 on building an army and still can't field a force that meets list requirements or synergizes well.Ģ.5) I completely left out a vital detail in this entire endeavor. Then if you decide, hey, I really, REALLY, like to rip and tear, then go get you some Assault Marines! It is better to take it slow than to be surrounded by units you don't like and never use. This meets the minimum requirement for Force Organization charts and gives you a solid base to build on. I would recommend that everyone start out with two Troops and one HQ. You will learn what your individual playstyle is like.You get a feel for the game and better mastery over your faction.You can paint and field your army quicker, which will help minimize burnout and maximize fun.Starting small provides multiple advantages such as: My Sons of Horus are a completely different story for a different blog. Now I run, almost exclusively, a Dark Angels Vanguard detachment that is chock full of Deathwing Terminators with minimal Fast Attack and Troop choices present. I mentioned in a discussion reply that I originally wanted to run a recon style army, heavy on Scouts, Tactical Marines, Transports, Fast Attack Units, and Flyers. It takes a while to figure out your play style. Once again, this is speaking from experience. Or else you'll find yourself with a Jump Pack Chaplain when your actually building a Bad Moons warband.Ģ) Start small. Decide on your army (or armies if you have an idea for combining two factions into one fighting force) and stick with it.
Why I needed a Wave Serpent is absolutely beyond me, but I guess the good news is I now have one. This is probably a good time to mention that I primarily run a 40k Dark Angels army and a 30k Sons of Horus army, so at least I got the Interregator Chaplains right. I bought a Wave Serpent and then an XV-8 Battlesuit and then a Leman Russ Punisher and two Interregator Chaplains. When I discovered aa-wargames on eBay I went absolutely hog wild. This may sound obvious, but it is easy to get lost in this hobby. While I make no pretensions about my tactical acumen, I do think it would be beneficial to members on this Wiki to lay out basic army building lists for the new Dark Imperium.ġ) Pick an army. Now that I understand army lists, it has become easier to field an army that has a fighting chance against most opponents of similar lists/points level. However, I believe that by understanding an army list, it helps focus your efforts (and monetary expenses) as you grow your army. Which is an awesome feature and a step in the right direction for GW. So why even do army lists? Open play allows any player to bring anything that they want and play with it. I didn't reenter the tabletop game until, to be quite frank, the 8th edition.
#WARHAMMER 40K 8TH EDITION RULES WIKI HOW TO#
I picked the units that I thought were cool and played them, having no idea how to organize an army or make sure it synergizes. In retrospect, it is very obvious why it happened. I couldn't understand at the time why my army was so terrible (insert joke about the Tau here). Needless to say, my Tau were absolutely wrecked. He ran a Necron army with a Necron Overlord, two sqads of Necron Warriors, and a squad of Flayed ones. Flash forward through some terrible paint jobs, and I finally got my army on a table against a real opponent. I was a big Tau guy back then, so I saved as much money as I could and went out and bought a Codex, two Fire Warrior teams, one Vespid Stingwing squad thingy, and a Kroot Shaper. My entry into this hobby came when I was in 7th grade 10 years ago.